Long Drive

Introduction

This is a fun thing I've spent a lot of the month working on, and although I didn't get everything I wanted into it I think it's quite meditative and has a lot of potential if I wanted to take the idea further later.

Essentially it's a map that you draw by clicking on the next node you want to visit - each time you click on a node, you see the next three nodes you could visit from there. If you don't like where you've ended up, you can backtrack to previous nodes and try a different path.

You can use the map to plot cities or planets in a story, or zoom out a bit and use it to draw a shape, or just click away and see where it takes you. Apologies for the extremely rudimentary name generation, I threw it together in a few minutes.

Control notes

  • WASD move the camera around
  • Left click selects the next node, and centres that node in the camera
  • Mouse scroll (or J/K) zooms in and out
  • N shows/hides node names
  • M shows/hides the signature/title in the bottom corner
  • Right click/'Save image as' allows you to save a snapshot of what you've done directly from the browser (of course you could take a normal screenshot instead)
  • Spacebar shows/hides debug information but there's not much interesting there

Commentary

I'm super pleased with this one. It's another step towards feeling like I can just build stuff myself in the browser, rather than needing libraries to do so much of it. I like building stuff! I've basically been carrying forward some general-use functionality like update/draw loops and other utilities through these few JS games I've made, and it feels like despite their very basic looks I am getting more competent at putting what I want onscreen using just plain JavaScript. Which is cool!

I hope you enjoy a long drive of your own. 

#onegameamonth January 2020


StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPROGRAM_IX
GenreAdventure
Tags2D, Generator

Comments

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(+1)

Hey, I think it's really great that you've been doing this for nearly five years. You must feel really proud. It's also great to see someone who is doing more than just copying other people's work/ideas. The originality is appreciated. I played through a couple of your games, namely Pump-Action Patrick, Gull, Blep and then this one. I enjoyed them all to different degrees. Making one game a month is an ambitious goal, I hope you go well with it. Good luck!

(3 edits) (+1)

What a kind comment! Thank you! It always means a lot when anybody plays my games, so thank you for playing more than one and taking the time to comment! I do my best to keep it reasonably original, even if otherwise it's pretty shallow most of the time.


I think actually I've been doing it slightly longer than five years - the very oldest games are not on itch.io. But even if it's less than five I do still plan to stop in early 2020, I just haven't decided yet which month will be the last!


Edit: no, it's just a bit over five years consistently, though I've tried doing games before the start of the consistent one-game-a-month streak which is 5 years as of January I think.